Space Marine 2 Builds / Bulwark
Power Fist Banner Bulwark build
Open this build in the planner
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The same Death's Grasp Power Fist loop as the Assault build, on a class that already earns damage from parries. Intimidating Aura damages enemies within 5 m on every perfect parry, Armour Reinforcement and Armoured Advance keep armour up and stagger off, Scrambled Targeting cuts ranged damage when you are surrounded, and Advanced Conditioning holds contested health longer for the whole squad. Purity of Purpose, Invigorating Icon and Rejuvenating Effect turn the banner into damage over time, a full contested-health refill and revives.
Strengths: very durable, with strong squad support. Weaknesses: the Power Fist's Follow-Up Shot trade-off weakens charged attacks, and there is no primary weapon.
Loadout (every slot is filled; notes in brackets say where a pick is ours or one of his either/or choices)
- Secondary: Plasma Pistol
- Melee: Power Fist
- Core: Intimidating Aura
- Core: Scrambled Targeting
- Core: Armour Reinforcement
- Team: Advanced Conditioning
- Gear: Purity of Purpose
- Gear: Invigorating Icon
- Gear: Rejuvenating Effect
- Signature: Armoured Advance
- Prestige: Auxiliary Reload
- Prestige: Resilience
- Prestige: Overcharge
- Prestige: Masterful Defence
The creator suggests Steel Within instead of Armour Reinforcement against Chaos, Defensive Mastery instead of Armoured Advance, and skipping Auxiliary Reload on Ruthless or Lethal. The planner shows Heroic weapon variants as their base weapon, and the link does not include weapon perk trees.
Source
- First Tour Guardsman, “These Are Space Marine 2's Easiest Builds for Every Class to Complete Absolute Difficulty” (YouTube, 2026), Bulwark section from 32:52. Beginner-oriented builds for Absolute difficulty and the hard Stratagems, recorded before Patch 15; the loadout is his, and the description is our own summary.
Perk and weapon choices were checked against the planner's game data. This build has not been playtested by this site.