Work in progress: we're still building out the Builds section. New builds are being added and checked, and community submissions are on the way.

Space Marine 2 Builds / Techmarine

Servo-Gun Omnissian Axe Techmarine build

By flame6 · Published October 9, 2026

Open this build in the planner

Support the creator: subscribe to First Tour Guardsman on YouTube. Open the video on YouTube.

A beginner Techmarine built around the Heavy Bolt Rifle with its grenade launcher, a rate-of-fire Plasma Pistol and the Balanced Omnissian Axe. Precision Enhancement and Lethal Perimeter let the Servo-Gun pick off dangerous targets inside a marked zone for less energy. Arc Cleave boosts charged melee, Long-Range Barrage adds ranged damage beyond 20 m, and Inexorable Salvo, Replenishing Salvo and Fortifying Salvo keep you standing, supplied and armoured. Battlefield Repairs adds squad armour from finishers.

Strengths: strong horde clearing and sustain. Weaknesses: it relies on balanced parry timing and on placing the Servo-Gun zone well.

Loadout (every slot is filled; notes in brackets say where a pick is ours or one of his either/or choices)

With a fencing melee weapon the creator swaps Arc Cleave for Omnissian Axe Deflection and Furious Gun Strike for Defensive Stance. The planner shows Heroic weapon variants as their base weapon, and the link does not include weapon perk trees.

Source

Perk and weapon choices were checked against the planner's game data. This build has not been playtested by this site.